![]() ![]() W: file_util.cpp:175: IsDirectory: stat failed on /home/user/.config/retroarch/system/PPSSPP/PPSSPP/flash0/font W: file_util.cpp:175: IsDirectory: stat failed on /home/user/.config/retroarch/system/PPSSPP/PPSSPP/shaders Place it in the directory "assets" under your PPSSPP directory. W: file_util.cpp:175: IsDirectory: stat failed on /home/user/.config/retroarch/system/PPSSPP/PPSSPP/flash0/font/jpn0.pgf I am asking because of this extract: W: file_util.cpp:175: IsDirectory: stat failed on /home/user/.config/retroarch/system/PPSSPP/PPSSPP/flash0/font/kr0.pgf The only variable here is that my friend runs Windows 10 and I'm on Linux, but the path to the assets in the Retroarch directory is the same (retroarch/system/PPSSPP).Īnother interesting point is that the MD5 of the ppge_atlas.zim file is different that the MD5 in the Core Information page linked above, however I have tried using an older version of the ppge_atlas.zim file which has matching a matching MD5, to no avail.Īny help on this would be greatly appreciated!Ĭould you check whether you have two PPSSPP folders one leading to the other? I asked a friend to follow the instructions in this thread posted by /u/Yrvyne and it worked straight away, allowing him to access the save/load menu in games. Retroarch System Directory: ~/.config/retroarch/system/PPSSPP ( file tree is here)ĭespite the ppge_atlas.zim being placed in the correct directory, the Core Information still shows that it is missing.I understand that this is a common problem when the PPSSPP assets are not in the correct directory, though after ensuring that the files are in the correct location, this still hasn't fixed the issue. After successful file transfers, close the application and run RetroArch again.I'm trying to use the PPSSPP core in Retroarch 1.6.9, and while content runs exceptionally well, I am unable to access the in-game save/load menu. Once you have made the connection, move the files of the downloaded Bundle archive to data/retroarch/. Close RetroArch and connect PS Vita to PC with VitaShell. Once the installation is complete, run the RetroArch once and you will see that Fonts and Images are missing. You may receive a warning asking for the reliability of the file you downloaded, if you downloaded this file from our channels, you can accept and continue. Press your selection key, it can be O or X. Enter the ux0: directory, you will see a lot of files, scroll down to the bottom until you see RetroArch.vpk. Move your RetroArch.vpk to root of your sdcard. ![]() Installing with Bundle Connect your PS Vita with your PC via VitaShell. ![]() Just move RetroArch folder inside downloaded data archive to PS Vita data directory. Installing with RetroArch's Data Connect your PS Vita with your PC via VitaShell. We will use the Stable version and recommend it. This is sometimes dangerous and sometimes innovative. Nightly files will give you the latest developments. Installing Both installation methods will give you the same result. Bundle You can download bundle file from this link. RetroArch's data You can download RetroArch's data file from this link or nightly. This option will affect your setup method. From now on, there are two ways to download our assets. If you want to install the Nightly version, you can also use this link. Downloading You can download a stable RetroArch by clicking here. vpk version of RetroArch and the other is the bundle package with assets. Prerequisites This is probably the most straightforward way to install RetroArch.ĭownloading and Installing We're gonna download two files to get the full experience. PlayStation Vita Note: You currently need the have custom firmware(HENkaku) to run RetroArch on your PlayStation Vita. ![]()
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